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GODIEA

You vs computer · FREE PLAY

War

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Family Card Games
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Game guide · GODIEA

Learn the rules of War

Read the position before choosing your next action. Win both face-up cards with the higher rank and try to collect the whole deck. Try the rule on the board, then read the next instruction. The deck is split into two face-down piles of 26 cards.

A free two-player comparison game. One face-down card per war; 500-battle draw limit prevents an indefinitely long round. No money or prizes.

Give this approach a try

Check the rule below as you play. On equal ranks, each side places one card face down and another face up. Repeat if those face-up ranks also tie. Keep the goal in mind before your next move.

The goal to keep in mind

The example and rules describe the same game you can play above. Win both face-up cards with the higher rank and try to collect the whole deck. Try the rule on the board, then read the next instruction.

The playing sequence

  1. The deck is split into two face-down piles of 26 cards.
  2. Turn both top cards. Higher rank wins both cards; Aces are high and suits do not matter.
  3. On equal ranks, each side places one card face down and another face up. Repeat if those face-up ranks also tie.
  4. The winner of a battle takes its full pile to the bottom of their deck.
  5. A player unable to finish a war loses; equal shortages are a draw. A round also ends in a draw after 500 battles.
  6. Use New round for another shuffled deal.

How your actions work

Read the position before choosing your next action. Press Turn cards for one battle, or Play 10 battles to advance ten battles without choosing cards. Try the rule on the board, then read the next instruction.

An example to follow

The board gives you the information needed for the next action. If both players reveal a nine, each hides one card and reveals a second. A king then beats a seven and takes the full pile. The game area remains available above the explanation.

Watch out for this

Use the controls beside the game rather than guessing the rules. You cannot choose a card from the pile. War depends on the dealt order, not a discard strategy. Try the rule on the board, then read the next instruction.

Read these answers for extra help

What is the aim of War?

Win both face-up cards with the higher rank and try to collect the whole deck. The game is played locally in your browser.

During a round, how do the controls work?

Press Turn cards for one battle, or Play 10 battles to advance ten battles without choosing cards. You can start a new round from the game controls.

Can you show an example?

If both players reveal a nine, each hides one card and reveals a second. A king then beats a seven and takes the full pile. No download or player account is required.

For this game, which mistake should I avoid?

You cannot choose a card from the pile. War depends on the dealt order, not a discard strategy. You can start a new round from the game controls.

During a round, what rules and limits are used here?

A free two-player comparison game. One face-down card per war; 500-battle draw limit prevents an indefinitely long round. No money or prizes. The game is played locally in your browser.

When I start, how many people can play here?

You vs computer. This is local browser play, not internet matchmaking. No download or player account is required.

When I start, is Ace high?

Yes. The order runs from two through king to Ace; suits are ignored. The worked example offers another way to follow the rule.

For this game, how many face-down cards are used for a tie?

One, followed by one face-up card. This is the chosen war procedure for this table. No download or player account is required.

Why was the round drawn?

Both players ran short at the same point in a war, or the 500-battle limit was reached. The worked example offers another way to follow the rule.

For this game, can I choose which card to play?

No. Each battle turns the next top card from each face-down pile. The worked example offers another way to follow the rule.

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