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Klondike Solitaire

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Solitaire
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Game guide · GODIEA

Klondike Solitaire: learn through an example

A clear plan starts with the current position. Build four suit foundations from ace to king. Select cards directly on the tableau and work through a full solo deal. Check the relevant controls before continuing. A clear plan starts with the current position. Build down in alternating colours; kings fill empty columns. Valid ordered runs move together. Return to the explanation when a decision is unclear.

One deck; draw-one or draw-three stock; waste recycling. Free solo play, no wagering.

One thing to notice as you play

For a calm first round, focus on one decision. Select a face-up card and then the destination pile or Empty slot. Check the relevant controls before continuing.

The purpose of your moves

Build four suit foundations from ace to king. Use another round to revisit a decision. Keep the active rule in mind.

From the start of a round

  1. Build down in alternating colours; kings fill empty columns. Valid ordered runs move together.
  2. Select a face-up card and then the destination pile or Empty slot.
  3. Move exposed cards onto suit foundations in the stated rank order.
  4. Undo reverses a choice. New deal shuffles again.

Keyboard and screen controls

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. The same rule applies on a phone and on a computer. Before making a move, check the cards in view.

An example to follow

A red 6 fits a black 7, not another red 7. Return to the explanation when a decision is unclear.

An important reminder

Look at the complete hand before deciding. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Take the next action only when the current step is clear.

More answers before you play

What is the aim?

Build four suit foundations from ace to king. Use the rule sheet as a reference. Use another round to revisit a decision.

How do I use the controls?

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Keep the active rule in mind. Use another round to revisit a decision.

Which format is available?

One deck; draw-one or draw-three stock; waste recycling. Free solo play, no wagering. Treat this as a chance to practise one rule. Take the next action only when the current step is clear.

What should I check before a move?

Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Look at the complete hand before deciding. Use another round to revisit a decision.

Can you give an example?

A red 6 fits a black 7, not another red 7. Treat this as a chance to practise one rule. Return to the explanation when a decision is unclear.

What completes a round?

Build four suit foundations from ace to king. A clear plan starts with the current position. The same rule applies on a phone and on a computer.

Which controls should I use?

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. A clear plan starts with the current position. Check the relevant controls before continuing.

Which version is played here?

One deck; draw-one or draw-three stock; waste recycling. Free solo play, no wagering. A clear plan starts with the current position. The same rule applies on a phone and on a computer.

Does play involve an account or cash?

No. Play is free, without registration, deposits, bets or cash prizes. Before making a move, check the cards in view. The same rule applies on a phone and on a computer.

What completes a round?

Build four suit foundations from ace to king. Work at your own pace. Return to the explanation when a decision is unclear.

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